Xenonauts base upkeep cost
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They are: The Small Radar, Large Radar, Hyper-Wave Decoder, Grav Shield, Mind Shield and the Alien Containment. For these, only the first facility provides any benefit to the base. This is not so for certain facilities, even though it isn't obvious in the game. Normally, the more base facilities you have, the more you are able to do with them.
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** GEOSCAPE.EXE says the Access Lift takes 1 day to build and costs $300k, but in fact it is constructed instantaneously, and its cost varies depending the region of Earth where you choose to place it. * These are the maintenance costs listed in the game, and are the price you pay but these are listed incorrectly on the Base Maintenance Screen. Any pieces of equipment, craft, or personal will, however, remain in the base (despite the lack of room). If a base facility is destroyed in this way, any other base facilities that were relying on that facility as a link to the Access Lift will also be destroyed. While you cannot dismantle a base facility that is in use or is linking other facilities to the Access Lift, it can be destroyed in the process of a Base Defence mission. You can remove old unwanted facilities that you no longer use if they are empty, but if you do you should note their is a known bug that means that it is very expensive to keep around empty squares that used to be occupied.Īll base facilities must be linked, either directly or via other base facilities, to the Access Lift. With the exception of the Access Lift, and the facilities you start the game with, all require an amount of time to be built and will charge you a monthly maintenance fee on top of the initial construction costs. Some of these are available from the beginning of the game, others are gained through research. There are several types of base facilities that you can place in your installations.